Light's Hammer


 * "We deliver righteous justice to those who would dare appose us."
 * -High Paladin Ganelauton Cyrus

Light's Hammer are the defenders of justice and all that is holy. They are of the best of humanity's holiest of warriors, knights, and paladins, even though they are human, they are required to be enhanced with magic powers to face the strong evils in the world. They are also to respect all species of beings with honor, for that is one of their main characteristics, and is a favorable way of making allies with other beings and forces, as they will gladly accept whatever help they can get, however can be harsh when it comes to choosing their decisions and will even compromise to complete their missions.

Origins
During the Spiritual Era, religious followers first created the first cathedral where they house themselves with their own beliefs.

Warriors of Virtue
They study in the art of magic as they mix it together with their own beliefs, thus enhancing their spirit and holy magic.

The First Hersey
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The First Conflict
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Scouring for Refuge
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Religion
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Disciple Trials
The trainee must pass through basic training and study the way of the light and control the art of magic. From there on, they are able to choose whatever fate they find suited their abilities.

Embracing the Light
As they have chosen the path of being a priest, they are required to embrace magic the most out of the ranks. They are to rely on solely their powers to both help and heal the injured and save the weak.

Seeking Great Knowledge
After they are able to pass embracing their full magic potential, they are then told to take a mystical pilgrimage to learn about the great spirits of the lands

Way of the Knight
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Way of the Paladin
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Dagon
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Judges of Valor
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League of Mists
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Leaders

 * Grand Master
 * Honor Guard
 * Inquisitor

Elites

 * High Paladin
 * Holy Knight
 * High Priest
 * Vanguard

Troops

 * Paladin
 * Crusader
 * Knight
 * Warrior
 * Priest

Weaponry

 * Swords
 * Maces
 * Knives
 * Shields

Magic Weaponry

 * Cross
 * Tome

Transports

 * Steeds
 * Chariots

Relics
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Nations
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